Year of the Technology Tiger

My first post in 2010. Since it is already February, and the start of the Chinese (Lunar) New Year... I wish everybody a Xin nian kuai le! 2010 is the Year of the Tiger, which is associated with good fortune, power, and royalty. The Tiger is viewed with both fear and respect; hence, their protection [...]

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Projection Mapping

As I focus on Augmented Reality, I continue to be fascinated and inspired by the notion of transforming common landscapes into art and entertainment. Some of the best reference for this can be found in projection mapping. There have been some amazing projects that truly inspire the creative possibilities, and serve as examples for what [...]

Humanity+ Summit 2009

I will be speaking at the Humanity+ Summit this Sunday, December 6th on the subject of Augmented Reality, and how to make sure we use AR to get to an awesome future! The H+ Summit (Organized by Humanity +) is a two day, interactive event that will explore how humanity will be radically changed by [...]

Prime-Time for Augmented Reality

A recent AdAge artilce, starts off with the following question - Is augmented reality ready for prime-time? Twentieth Century Fox, Coke and McDonalds are about to test the emerging technology's mettle as a marketing tool to promote the Dec. 18 release of "Avatar," the first live-action movie to be produced and released entirely in stereoscopic [...]

My Wired.com Interview

Wired.com interviewed me the other day on the subject of Augmented Reality. Here is the article, which is currently the featured story on the site. - "If You're Not Seeing Data, You're Not Seeing." Being a huge Wired fan since the inception of the magazine it was a thrill to be directly contacted by them [...]

The Legacy of Tron and Syd

There are a just a handful of movies that truly influenced me in life and are simply part of my DNA. Tron is one of those movies. The visual impact of Tron and its computer-generated worlds drove me to take computer graphic classes, and ultimately end up working in the fields of comic books, video [...]