Forbes, March 29th, 2013 – Augmented Reality Robot OBOTO Opens Up New Opportunities For Brands

Forbes, November 28th, 2012 – Ogmento President Brian Selzer Explains Why Halo 4 King Of The Hill Is A Success

Hollywood Reporter, November 1st, 2012 – Mobile Game Developer Ogmento Launches New Games with Microsoft and the NBA

VentureBeat, October 31st, 2012 – Mountain Dew-branded Halo 4 Game Makes a Weird Sort of Sense, October 26th, 2012 – The Future of Arcades is Wet, Huge, Tiny, Communal and Impossible on a Console, August 25th, 2012 – How Augmented Reality Will Change the Way We Live.

TechCrunch, May 15th, 2012 – Ogmento Lets You Shoot Like Jordan Or Fire Like a Tank Commander Thanks to Augmented Reality

WebProNews, April 18th, 2012 – Google Glasses: 2Pac is Only One Reason You Should Be Excited. The Augmented Reality Era is Just getting Started… (interview with Brian Selzer)., January 19th, 2012 – Ogmento President Brian Selzer on why the next leap forward in location-based play will come from hardware, not software

GamerLive.TV, December 2nd, 2011 – With Lockout Over, NBA 2K12 Isn’t the Only Game in Town.  Game maker Ogmento brings NBA to mobile as a free-to-play location-based social game, December 1st, 2011 – Ogmento launches NBA Augmented Reality Basketball Game, April 16, 2011 – Augmented Reality: Ogmento Sketch-a-Race

The Hollywood Reporter, March 11th, 2011 – iPad2: Game Developers Bring Console-like Experiences

WebProNews, February 28th, 2011 – Augmented Reality + Location = The Holy Grail for Marketers? Ogmento on Getting Past the “Wow Factor”, February 3rd, 2011 – Augmented Reality: Ogmento, Paranormal Activity, May 26th 2010 – Augmented Reality Gaming Company Lands $3.5M Investment

Brand-E.Biz, November 25, 2009 – Augmenting the Power of Mobile, August 25, 2009 – If You’re Not Seeing Data, You’re Not Seeing, August 22, 2009 – Augmented Reality: Ogmento, July 3rd, 2009 – Augmented Reality Gaming Specialist Ogmento Raises $3.5M, July 3rd, 2009 – Startups Looking to Make Money by Enhancing Reality, November 29, 2005 – Ultimate Spider-Man Mobile Game Launching