Projection Mapping

As I focus on Augmented Reality, I continue to be fascinated and inspired by the notion of transforming common landscapes into art and entertainment. Some of the best reference for this can be found in projection mapping. There have been some amazing projects that truly inspire the creative possibilities, and serve as examples for what … Continue reading Projection Mapping

Humanity+ Summit 2009

I will be speaking at the Humanity+ Summit this Sunday, December 6th on the subject of Augmented Reality, and how to make sure we use AR to get to an awesome future! The H+ Summit (Organized by Humanity +) is a two day, interactive event that will explore how humanity will be radically changed by … Continue reading Humanity+ Summit 2009

Prime-Time for Augmented Reality

A recent AdAge artilce, starts off with the following question - Is augmented reality ready for prime-time? Twentieth Century Fox, Coke and McDonalds are about to test the emerging technology's mettle as a marketing tool to promote the Dec. 18 release of "Avatar," the first live-action movie to be produced and released entirely in stereoscopic … Continue reading Prime-Time for Augmented Reality

My UgoTrade.com Interview (Augmented Hollywood)

I was interviewed a couple weeks back by Tish Shute for her UgoTrade.com blog. Tish is a very strong supporter and voice for our burgeoning Augmented Reality Industry. She has been doing a series of feature interviews lately with all the major companies in the AR space. If you are new to AR, I highly … Continue reading My UgoTrade.com Interview (Augmented Hollywood)

My Wired.com Interview

Wired.com interviewed me the other day on the subject of Augmented Reality. Here is the article, which is currently the featured story on the site. - "If You're Not Seeing Data, You're Not Seeing." Being a huge Wired fan since the inception of the magazine it was a thrill to be directly contacted by them … Continue reading My Wired.com Interview

The Legacy of Tron and Syd

There are a just a handful of movies that truly influenced me in life and are simply part of my DNA. Tron is one of those movies. The visual impact of Tron and its computer-generated worlds drove me to take computer graphic classes, and ultimately end up working in the fields of comic books, video … Continue reading The Legacy of Tron and Syd

Augmented Reality Comic Con

I just returned from Comic Con (my 15th year), where I was showing people our iPhone Augmented Reality demo (ogmento.com). I am happy to report that there is fantastic buzz on our application with lots of interest from the entertainment, gaming and publishing sectors. It's clear many are ready now to take the AR plunge! … Continue reading Augmented Reality Comic Con

Instafilms.com is live!

We just launch of our public beta for Instafilms.com. This is "machinima for the masses." Instafilms allows video game fans to make their own CG animated short films (or shows) with a simple tool set that includes text-to-speech, drag and drop cameras, and choices of sets and characters. Shows get rendered within minutes, and you … Continue reading Instafilms.com is live!