Going Geo-Social and Hyper-Local

Tweet I'm excited about the recent launch of our Paranormal Activity: Sanctuary iPhone game for many reasons -- First, it's Ogmento's first big game title, and it feels great to finally have something out in the market. Even more so, this game represents a new breed of game design & platform, that is very powerful … Continue reading Going Geo-Social and Hyper-Local


Experience Real World Horror

The press release went out today for Paranormal Activity: Sanctuary. We did a soft launch about a week ago, and got over 5,000 players in just a few days by word of mouth, and one mention on Paramounts Facebook page for the movie. Now with the press release out, we are looking forward to building … Continue reading Experience Real World Horror