Humanity+ Summit 2009

November 30, 2009

I will be speaking at the Humanity+ Summit this Sunday, December 6th on the subject of Augmented Reality, and how to make sure we use AR to get to an awesome future!

The H+ Summit (Organized by Humanity +) is a two day, interactive event that will explore how humanity will be radically changed by technology in the (possibly quite near) future. Over 30 visionary speakers will explore how to enhance your body, mind, life, and world…

What is going to be like to be a human in this next phase of technological progress? How can we get our heads around it so when it arrives we’re best prepared to deal with it?

We foresee the feasibility of redesigning the human condition, including such parameters as the inevitability of aging, limitations on human and artificial intellects, unchosen psychology, suffering, and our confinement to the planet earth. The possibilities are tremendously broad and exciting — and the H+ Summit will provide a venue to discuss them with like-minded individuals, and hear exciting presentations by the leaders of the ongoing H+ r/evolution.

The Summit will be held at EON Reality, Inc. – The world’s leading interactive 3D visual content management and Virtual Reality software provider.

It should be fun, I’m really looking forward to meeting everyone there.

For more on the event and a list of speakers, check out http://hplus.eventbrite.com/


Prime-Time for Augmented Reality

November 21, 2009

A recent AdAge artilce, starts off with the following question – Is augmented reality ready for prime-time?

Twentieth Century Fox, Coke and McDonalds are about to test the emerging technology’s mettle as a marketing tool to promote the Dec. 18 release of “Avatar,” the first live-action movie to be produced and released entirely in stereoscopic 3-D.

A couple of weeks ago, I had an opportunity to go to lunch with the guys at Total Immersion responsibile for the Avatar AR campaign, Bruno Uzzan and Greg Davis. At their office, I got a sneak peek at the AR enhanced AVTR Coke can, and checked out the Avatar Mattel Toys and i-Tag’s too. Clearly, the Avatar AR campaign is a significant milestone in what is truly the dawn of AR marketing.

The AdAge article asked – Will Efforts by Coke, McDonald’s to Plug Fox’s Much-Anticipated Movie Finally Take Nascent Tech Mainstream?

I respond to this question with the following comments…

I am excited to see this campaign come to life, and believe it represents the dawn of AR marketing in a big way… highlighting how mega brands and products will come to life with added engagement, and rich-media to further enhance the customer experience.

Today’s webcam campaigns are clearly more about the wow-factor of triggering holographic-like animations off of an everyday item. As we quickly move from glyph-like codes (i.e Esquire mag) to natural feature tracking (i.e branded logos). The evolution of hardware and software will only lead to more robust, compelling and informative marketing campaigns. And mobile… will change everything!

The power of mobile AR will truly revolutionize how marketing is done. Smartphones can be used to unlock a deeper / hidden layer of content tied to the people, places and things all around us. The power and potential of that cannot be denied. We are just getting started with AR marketing.

So, will efforts by Coke, McDonalds to plug Avatar take nascent tech mainstream? Absolutely! I would argue that these mega-brands and franchises are not rolling the dice on AR technology, but rather understand where this technology is headed, and the power that it brings. We should look to these mainstreams brands to realize the right time to step in is now.


My UgoTrade.com Interview (Augmented Hollywood)

September 15, 2009

Picture 3I was interviewed a couple weeks back by Tish Shute for her UgoTrade.com blog. Tish is a very strong supporter and voice for our burgeoning Augmented Reality Industry. She has been doing a series of feature interviews lately with all the major companies in the AR space. If you are new to AR, I highly recommend diving into UgoTrade for a truly inside perspective on things.

As for my interview, we spoke about AR from a bit of a Hollywood angle. Since I have been in a lot of studio meetings lately for Ogmento, touting our mobile Augmented Reality services, I shared a bit of insight on things from that perspective.

Here is an excerpt:

Brian Selzer: Hollywood creatives caught the AR bug before they knew what AR was. Look at science fiction movies and video games to see AR everywhere. Terminator, The Matrix, Minority Report, Iron Man.. the list goes on. Look at any video game with an integrated heads-up display. It’s clear Hollywood loves AR. It’s only been in the past few months though that the light bulb has been lit and Hollywood is seeing that the software and hardware are here today to deliver these types of AR experiences in real life (to a lesser extent of course, but the path is getting clear). So yes, the buzz is here and it’s strong. With that, we all have to be prepared for the good, the bad and the ugly as AR goes mainstream.

It certainly goes to show how young this industry is when Ogmento and Total Immersion are currently the only AR companies based in Los Angeles. It’s very exciting to be the only company right now demonstrating a natural feature tracking (markerless) iPhone experience in Hollywood. We are in talks to bring some very big brand and properties to the mobile AR space. The goal is to deliver experiences that create added engagement and value to the consumer.

For much more, check out – Games, Goggles, and Going Hollywood…How AR is Changing the Entertainment Landscape: Talking with Brian Selzer, Ogmento


My Wired.com Interview

August 26, 2009

wired_logo

Wired.com interviewed me the other day on the subject of Augmented Reality.

Here is the article, which is currently the featured story on the site. – “If You’re Not Seeing Data, You’re Not Seeing.”

Being a huge Wired fan since the inception of the magazine it was a thrill to be directly contacted by them for my perspective on the dawn of the AR industry. I was asked specifically about the product mix focus for Ogmento, so I hinted at the fact that we are in talks to create mobile marketing campaigns around some major movies and toy lines.

I was slightly miss-quoted on the comment “In 2010 every blockbuster movie is going to have a mobile AR campaign tied to it.” I am not in the position to speak for “every” big movie marketing campaign, but I did share that all of the major movie studios we have met with love the possibilities of mobile AR. It is certain we will see a lot happening in the movie marketing space by end of year and into next.


Augmented Reality Comic Con

July 25, 2009

I just returned from Comic Con (my 15th year), where I was showing people our iPhone Augmented Reality demo (ogmento.com). I am happy to report that there is fantastic buzz on our application with lots of interest from the entertainment, gaming and publishing sectors. It’s clear many are ready now to take the AR plunge!

While I was walking the convention floor with our mobile AR demo, I was pleased to discover 2009 to be the first year AR was showing up at the convention.

Focus Features had an AR demo using a webcam for the movie “9″ produced by Tim Burton. The poster for the movie is just a giant QR code, which will unlock the movie trailer. The AR demo had kids holding a postcard with a marker on the back in front of the webcam, and a static animated figure appeared.

Sony’s District 9 was also being promoted at Comic Con, and they have an AR exprience online promoting that movie too.

The most interesting official AR presentation was by Mattel, which introduced toys based on the movie “Avatar.” The toy line is being released with an augmented reality counterpart, as each toy comes with a 3D tag (i-Tag) which can be held under a webcam leading to an animated 3D vehicles coming alive on your computer. These vehicles can do battle as if you were playing a video game. Total Immersion developed this AR experience for Mattel, and they certainly are the reigning kings of the webcam-based experiences. The animations and audio were really nice, and the overall experience is a great bonus feature enhancement to the toy line.

I think this was the first entertainment convention where AR made a big splash. More and more people are now being introduced to Augmented Reality, and 2010 is looking to be a banner year as movie studios, toy companies and publishers begin to embrace the technology.